Devices and actions on the plan

Devices and actions on your floor plan

Put your devices where they are on your floor plan, and decide what a tap on each thing does.

Place your devices

Pick the Devices tool (or press E). Its panel lists each room’s devices that aren’t on the plan yet, from the room’s zone. Drag one onto the plan, or pick it and click where it goes. Let it go over a piece that has no device yet and you’re asked what you mean: Put it on it (a lamp on the table) or Let it show it (the piece becomes the device, such as a TV cabinet that switches the light under it). Place all puts all of a room’s devices at their usual spots at once, so you only tidy up after.

  • Each kind of device goes where it usually is: lights on the ceiling, plugs and sensors on a wall, smoke detectors on the ceiling, a TV on a wall. Select one to move it, or to change it in its panel.
  • A device is drawn as a shape, like the furniture: a ceiling light, a pendant, a spot, a plug, a sensor. In its panel, choose Its icon to show its icon in a small disc instead, or pick another shape and where it Sits.
  • A light throws a pool of light on a dashboard. Set how far under Light reaches; while the light is selected, the plan shows where its light goes. Walls stop it, and it goes through open doors and doorways.
  • Any piece can show any device, and any device can take any shape: a floor lamp, a TV on the wall, a cabinet that switches a light. Pick the device under Device in the piece’s panel, and its look under Shape.
  • Many devices say which real product they are: a Sonos Arc Ultra, a Hue bulb, a Nuki lock. When there is a model of that very product, yours, one you installed or one on the Community, its panel asks Show it as the real Sonos Arc Ultra?. Use shows it as that model (a Community model is installed then), Not now leaves it. Nothing changes until you pick one. Shape lists every model for the device, those of its product first and then its brand’s (Other Sonos models); a device that names only its brand finds a model by the product in its own name, such as a P1 meter. No model of it yet? Make one with your AI assistant.
  • Select a door or window to link its devices under Shows: its contact sensor, a door’s lock, and a window’s blinds, curtains or shutter.
  • Select a room and, in its Devices tab, pick its thermostat as its Climate. On a dashboard the room then shows the thermostat’s temperature and target, and a tap on the target sets it.
  • A room shows the average temperature and humidity of the sensors in its zone. To use one device instead, such as the thermostat when the room has several sensors, pick it under Temperature from or Humidity from in the room’s panel; each device shows the room it’s in.

Give a room its devices, moods and flows

Some devices are for a whole room rather than a spot in it: speakers that play together as one, the thermostat, all its lights and all its blinds. Select a room in the floor planner and open its Devices tab:

  • Media player and Climate: one each, or none. The climate device’s temperature and target show on the room’s label.
  • Lights and Covers: tick the ones the room switches together. Only those are used, so a lamp you never use stays as it is, and a light you add later isn’t switched until you tick it. Tick the … on the plan in this room ticks the ones placed in it.
  • Moods and flows: add the ones the room’s card offers, in the order you want them.

Each list offers the devices placed in the room and those in its zone, and says which are on the plan.

On a dashboard:

  • What’s playing. While the room’s player plays, a line under its name shows the album art, the track and the artist, with bars that move; paused, it dims. Tap it to open the room’s card.
  • The room’s card. A tap on the room opens its card beside it: its temperature with − and + for the target, its player (back, play or pause, next, volume), one switch and brightness for its lights, open, stop and close for its covers, and its moods and flows. Only what the room has shows. The room is outlined and the rest of the plan fades; on a narrow tile the card comes up from the bottom. A tap elsewhere or Esc closes it. It works the same in 2.5D and 3D, and on a picture of the level, where you tap the room’s name.
  • Changing it from the card. On your own dashboards the card’s ⋯ shows which devices the room uses: change them and press Done to save them to the plan. The first card you open says so. Share links and screens show the card without ⋯.

In your own widgets

A floor plan setting gives your own widget the plan, its level and its rooms with their temperatures, and <hd-floorplan> draws it.

Give each object an action

A furniture piece without a device can still start a flow, set a mood, open a dashboard or another device, or change a Logic variable. Select the piece, room, wall, door or window and open Actions. For an opening with several linked devices, choose which one its actions use. A linked lock opens its controls; the switch action never unlocks it.

Use plan default follows the plan’s device defaults. No action of its own lets a tap on unlinked furniture reach the room. Nothing stops that gesture here, without triggering the room underneath. Missing targets stay visible for repair.

Preview describes a gesture without running it. Test actions in the top bar lets you pick objects on the drawing to preview their tap. No device commands, flows or variable changes run while testing.

The plan’s Action defaults can copy the settings of an existing tile. Copying changes only the plan’s defaults: existing tiles stay as they were until switched individually to Use floor plan actions.