Clocks, charts, maps and more

Widgets Clocks, charts, maps and more

Model

A piece of furniture or your own 3D model, in 2.5D or turned any way in 3D.

Official, in the community Tiledash’s own, as @tiledash/model. It’s in every account’s widget picker, nothing to install, and gets better by itself. About the community

Fits
Any dashboard: it isn’t tied to one device
Size
2 × 2 tiles, from 1 × 1 to 12 × 12

Shows one model on its own, filling the tile: a piece of Tiledash’s furniture, one of your own 3D models, or one you installed from the Community. Pick it with the search in the tile’s settings; each model shows as a small picture.

Models built with appearance groups offer independent colours and finishes under Appearance: painted matte, satin, gloss, wood grain, woven fabric, brushed metal and clear glass. Imported material groups also offer Original, Tint (preserving the imported texture) and Replace (using a surface finish). These choices affect this tile only. Colour, finish and pattern settings reset independently to the author’s defaults. Explicit choices survive theme changes; Paper stays monochrome.

In 2.5D it is seen from a fixed angle above, as on a floor plan. In 3D you set the camera yourself by dragging the model in the tile’s settings, any way round: from below, upside down or rolled. With Rotate on, people can turn it on the dashboard too; a drag never counts as a tap, and the model goes back to your camera when the page reloads.

Give it a device and it lights up while the device is on: a lamp’s shade glows in the light’s colour, anything else glows softly around itself. A tap switches the device. On e-ink and on screens without WebGL 2 the tile shows the model’s outline from above.

Options

Change these in the tile’s settings: Configure… on the tile in edit mode.

Content

Model

A model

The model the tile shows. If you delete or uninstall it later, the tile says so with the name it had.

View

A choice

How the model is shown.

Default: 2.5D

  • 2.5D Default

    From a fixed angle above, as on a floor plan.

  • 3D

    Turned the way you set under Camera, any way round.

Angle

A choice

In 2.5D, the angle the model is seen from.

Default: Isometric

  • Isometric Default

    At 35°: every direction shortened alike, the classic look.

  • Game

    At 30°: flatter and wider, the look of pixel-art games.

  • Steep

    At 50°: more from above.

Turn

A choice

In 2.5D, turns the model clockwise a quarter at a time.

Default: 0°

  • 0° Default

    Its front to the left.

  • 90°

    A quarter turn clockwise.

  • 180°

    Its back to you.

  • 270°

    A quarter turn the other way.

Camera

A 3D view

In 3D, how the model is turned and zoomed. Drag it on the stage any way, even upside down; shift-drag or twist with two fingers to roll it; scroll or pinch to zoom; the arrow keys turn it too. Front, Top and Isometric set it at once, and Reset goes back to the isometric view a new tile starts at.

Rotate on the dashboard

A choice

In 3D, whether people can turn the model on the dashboard. It stays turned until the page reloads; nothing is saved.

Default: Off

  • Off Default

    It stays at your camera.

  • One finger

    One finger turns it; on a phone the tile then doesn’t scroll the page.

  • Two fingers

    Two fingers turn it; one finger still scrolls the page. With a mouse, drag.

Device

A device

A light or anything that switches on and off. While it is on, a lamp’s shade lights up in the light’s colour and any other model glows; a tap switches it.

Show its name

On or off

Shows the model’s name under it.

Default: Off

  • On

  • Off Default

Look

Light

A choice

How the model is lit.

Default: Bright

  • Soft

    The floor plan’s even light: calm, darker in a dark theme.

  • Bright Default

    More light all round, so the model reads clearly in any theme.

  • Studio

    A key light, a fill and a rim light, for its shape.

Colours

A choice

The colours the model is drawn in.

Default: Theme

  • Theme Default

    The theme’s tones, so it matches the rest of the dashboard.

  • Its own

    The model’s own colours and textures.

Taps

The tile

Tap, hold and double tap

What tapping, holding and tapping the tile twice do. Each can switch the device on or off, open the device, open a dashboard (as a page, a popup, a side panel or full screen), start a flow, set a mood, change a Logic variable or send a web request. Until you choose, a tap will switch the device on or off, holding it will open the device and a double tap does nothing.